Files
g2048/g2048.py
T

130 lines
3.2 KiB
Python
Executable File

#! /usr/bin/python3
import random, copy
def game_logic(l):
oldHash = hash(tuple(l))
line_state = True
global moved
merge = True
while line_state:
for i in range(board_line-1):
if l[i] == None and l[i+1] != None:
mi=l.pop(i+1)
l.pop(i)
l.insert(i,mi)
l.insert(i+1,None)
elif l[i] != None and l[i] == l[i+1] and merge != False:
mi=l.pop(i)
l.insert(i,int(mi)*2)
mi=l.pop(i+1)
l.insert(i+1,None)
merge = False
oldHash = hash(tuple(l))
moved = True
newHash = hash(tuple(l))
if oldHash == newHash:
# print('Exiting: Boxes didn't move')
line_state = False
else:
# print('Repeating: Boxes moved')
oldHash = newHash
moved = True
return l
def movement():
m = input('\nMove the numbers: ')
global moved
global board
global board_reset
moved=False
board_temp=copy.deepcopy(board)
#TODO: Simplify movement
if m == 'h':
for i in range(0,board_size,board_line):
# print('line',i)
board[i:i+board_line]=game_logic(board[i:i+board_line])
elif m == 'j':
for i in range(board_line):
rl = board[i::board_line]
# print('column',i)
board[i::board_line]=game_logic(rl[::-1])[::-1]
elif m == 'k':
for i in range(board_line):
# print('column',i)
rl = board[i::board_line]
board[i::board_line]=game_logic(rl)
elif m == 'l':
for i in range(0,board_size,board_line):
# print('line',i)
rl = board[i:i+board_line]
board[i:i+board_line]=game_logic(rl[::-1])[::-1]
elif m == 'u':
board=board_reset
print(board)
#raise ValueError('Can not move this way')
else:
raise ValueError('Can not move this way')
if m != 'u' and moved == True:
board_reset=copy.deepcopy(board_temp)
# try:
# direction in ['h','j','k','l']
# print(direction)
# except:
# print('wtf')
def print_board():
for i in range(0,board_size,board_line):
print(board[i:i+board_line])
def add_number():
global board
indices = [i for i, x in enumerate(board) if x == None]
p = random.choice(indices)
board[p] = random.choices([2,4],weights=[80,20])[0]
print('\nNew number at position',p+1)
#TODO: Make a class so i can remove globals and simplify code
# class Game():
# def init():
global board
global board_reset
game_state = True
board = []
board_line = 3
board_size = board_line**2
for i in range(board_size):
board.insert(i,None)
add_number()
board_reset = copy.deepcopy(board)
# def run():
global moved
while game_state:
print('\nnew choice')
print_board()
try:
movement()
except ValueError:
# continue
pass
if moved == False:
print('DID NOT MOVE')
continue
try:
add_number()
except IndexError:
# catch game over here
game_state = False
print('Game Over')