#! /usr/bin/python3 import random, copy def game_logic(l): oldHash = hash(tuple(l)) line_active= True global moved merged = False while line_active: for i in range(board_line-1): if l[i] == None and l[i+1] != None: l.pop(i) l.insert(i+1,None) elif l[i] != None and l[i] == l[i+1] and merged != True: mi=l.pop(i) l.insert(i,int(mi)*2) l.pop(i+1) l.insert(i+1,None) merged = True oldHash = hash(tuple(l)) moved = True newHash = hash(tuple(l)) if oldHash == newHash: # print('Exiting: Boxes didn't move') line_active = False else: # print('Repeating: Boxes moved') oldHash = newHash moved = True return l def movement(): m = input('\nMove the numbers: ') global moved global board global board_reset moved=False board_temp=copy.deepcopy(board) undo = ['u','r'] up = ['k','w'] #straight left = ['h','a'] #straight down = ['j','s'] #back right = ['l','d'] #back line = left + right column = up + down def rev(rl): if m in left + up: gl = game_logic(rl) #k else: gl = game_logic(rl[::-1])[::-1] #j return gl if m in line: for i in range(0,board_size,board_line): rl = board[i:i+board_line] board[i:i+board_line] = rev(rl) elif m in column: for i in range(board_line): rl = board[i::board_line] board[i::board_line] = rev(rl) elif m in undo: board=board_reset print(board) else: raise ValueError('Can not move this way') if m not in undo and moved == True: board_reset=copy.deepcopy(board_temp) def print_board(): for i in range(0,board_size,board_line): print('{!s:<4}'.join(' '*(board_line+1)).format(*board[i:i+board_line])) def add_number(): global board indices = [i for i, x in enumerate(board) if x == None] p = random.choice(indices) board[p] = random.choices([2,4],weights=[80,20])[0] print('\nNew number at position',p+1) #TODO: Make a class so i can remove globals and simplify code # class Game(): # def init(): global board global board_reset game_state = True board = [] board_line = 3 board_size = board_line**2 for i in range(board_size): board.insert(i,None) add_number() board_reset = copy.deepcopy(board) # def run(): global moved while game_state: print('\nnew choice') print_board() try: movement() except ValueError: # continue pass if moved == False: print('DID NOT MOVE') continue try: add_number() except IndexError: # catch game over here game_state = False print('Game Over')